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Meet the LA architect who made a virtual replica of the hotel from ‘The Shining’
Now, let’s check in to the Overlook Hotel.
That’s the fictional place Stanley Kubrick brought to life in his 1980 film The Shining, loosely based on Stephen King’s novel of the same name.
A local architect who hails from South Pasadena meticulously crafted a 3D model of the iconic space so Shining fans everywhere never have to check out.
‘I just couldn’t stop’
At his day job, architect Anthony Chieh mainly works on residential and boutique commercial spaces. But over the course of five months, he spent his nights meticulously recreating a virtual replica of the Overlook Hotel from the film that first scared him when he was 12.
Of course he started with the deeply haunted Room 237. That’s where Jack Torrance, played by Jack Nicholson, has a terrifying encounter with a ghostly woman.
“But once I started, I just couldn’t stop,” Chieh told LAist.
“I ended up modeling the Colorado Lounge, and then after that I was thinking maybe I should make the lobby and then arriving to the Gold Room, and then Grady’s bathroom.”
“It’s like a rabbit hole,” he said.
Experience the virtual Overlook Hotel
You can download Chieh's digital model of the Overlook Hotel by clicking the link in the comments section of his YouTube essay on the subject.
Users who download Chieh’s free 3D model can fly through all of those spaces, immersed in atmospheric sounds and music from the film.
“It’s interesting to dive into these kind of fictional environments and try to make sense of it,” Chieh said. “And the hope is people will get a different perspective once they’re in there.”
Kubrick’s take on the Overlook was famously inspired by real hotels like the Timberline Lodge in Oregon and the Ahwahnee in Yosemite. But the interiors you see in the film were created on sound stages in England.
“Real architecture, physical buildings, are built for people to live. And for movies, these are more meant to express the emotional aspect of things. It’s a psychological construct,” Chieh said.
In a recently published video essay on YouTube, Chieh dives deep into those psychological constructs and how, as he puts it, “Kubrick designed the Overlook Hotel not as a backdrop, but as the film's true villain.”
How spaces scare
Chieh said during the monthslong process he was reminded of the power of architecture and design in the real world too – whether it’s an uncomfortably repetitive carpet design or a claustrophobic hallway.
“A physical construct can affect your emotion,” Chieh said.
“You can use it in a way to make people feel comfortable and you can also use it in a way to create fear.”
What’s next for this architect moonlighting as a 3D modeler?
Chieh says he’s thinking about giving the spaceship from “2001: A Space Odyssey" the virtual treatment next. Or maybe turning to a local non-fictional space, like the Stahl House.
That is, of course, if he can ever escape the Overlook.