Movie Review: 'TRON: Legacy'
Unless you've been living under a rock for the past couple years, you know that TRON: Legacy opens tonight nationwide and if you've been paying attention, then there really isn't anything in this post that could be defined as a "spoiler" so let's get to it.
As an on-track-to-Nerd-dom adolescent, I was a huge fan of the original TRON when it came out in 1982 for any number of reasons. The personification of computer programs and software structure was perfectly in sync with my experience at the time: our elementary school had CRT terminals that connected to a mainframe at Stanford University. I had a user account and we had to request privileges from a "master control" system in order to secure storage space for our files and CPU cycles to crunch numbers or run intensive programs like games. Even if you weren't spending time in the computer lab after school, the look of the film was so bizarre and original, the action left a lasting impression on you - this was not a film you would ever forget.
Fast forward to our 21st century where we are all walking around with cell phones more powerful than the mainframe I was logging into in 1982. Everybody knows what an avatar is and we've all manipulated various online personifications of ourselves for the last ten years (at least) so what could make TRON: Legacy a movie worth your time and dollars?
The film holds true to its roots: it looks amazing. Director Joseph Kosinski had plenty of training and education as an architect before he got into filmmaking and it's more than refreshing to see a world envisioned by someone other than James Cameron, Steven Spielberg, Michael Bay, and George Lucas. We're reminded of the efforts of another unknown director helming his first feature film, Neill Blomkamp's direction of 2009's District 9.