LAist REVIEW: God Of War III
If you don't already know, The God of War series is a collection of action-adventure games set against the thrilling, non copyrighted landscape of Greek mythology. The protagonist, aggressively unlikable Spartan warrior Kratos, (Nicknamed "Ghost of Sparta" due to his ghastly pale complexion and Laconian area code,) wages a never ending quest for revenge against the Olympian gods, assisted in his quest only by his prickly disposition, his ability to accumulate increasingly awesome mythological devices and powers, and his impressive skill inflicting beheadings, eye gouges, head stomps and grudge killing. Also, gratuitous titties ensue.
A hallmark of the series has been the deft combination of various gaming conventions - hack-n-slash, platform gaming, inventive puzzle solving, quick-time events, quest based item collection - with epic, over-the-top carnage, a viciously black sense of humor, and a homoeroticism-free take on Greek mythology. Plus, gratuitous titties. Two weeks ago, after nearly 3 years since God of War II ruined the carpel tunnels of millions, the third and final1 installment of the trilogy2 finally arrived. It promised to pick up where the previous games left off, only more fucking hardcore - based on that, a review of God of War III seems almost superfluous - those who've played the previous games are going to love this one, sight unseen.