Sponsored message
Logged in as
Audience-funded nonprofit news
radio tower icon laist logo
Next Up:
0:00
0:00
Subscribe
  • Listen Now Playing Listen
  • Listen Now Playing Listen
NPR News

'Guitar Hero' Game Earns a Following

This story is free to read because readers choose to support LAist. If you find value in independent local reporting, make a donation to power our newsroom today.

Listen 0:00
Listen

ALEX COHEN, host:

This is DAY TO DAY from NPR News. I'm Alex Cohen.

ALEX CHADWICK, host:

And I'm Alex Chadwick.

This is one of the hottest video games on the market now. Get this: no weapons, no drug deals, no crazy car chases. The goal is simply to rock out. This is a game called "Guitar Hero." The newest version of it is dedicated to music of the '80s. Where could we find someone to tell us all about this? How about my in-studio companion today, Alex Cohen?

(Soundbite of video game sounds)

COHEN: Yes, it's true. I'm a bit addicted to the game, which is how I wound up at the Sacred Fools Theater in L.A. on a Saturday night for a "Guitar Hero" competition.

Sponsored message

(Soundbite of video game sounds)

COHEN: You see, there's a very social aspect to "Guitar Hero." People like to play it in front of each other. It's almost like competitive karaoke.

Unidentified Man: Coming up: Martinez and Sanchez. Up here. Up front.

COHEN: At this tournament, two contestants are summoned to the stage, where they flip a coin. The winner, Martinez, gets to pick which song they'll play.

(Soundbite of music)

COHEN: He chooses a Rage Against the Machine tune. And the two face off in a heated "Guitar Hero" battle.

(Soundbite of song, "Killing in the Name of")

Sponsored message

COHEN: Here's how the game works. Each player has a plastic controller that looks a lot like an electric guitar - minus the strings. On the screen, colored dots float along an animated fret board. The goal is for players to hit the matching colored buttons on their faux guitars in time to the music. Head banging, hopping around and Pete Townsend windmills don't earn points, but as contestant Ellis Sanchez(ph) discovers, such moves go over big.

(Soundbite of cheering)

COHEN: At the end of the song, the winner is determined by who has hit more notes correctly. And in this case, it's Sanchez. I caught up with him backstage and asked him how often he plays "Guitar Hero."

Mr. ELLIS SANCHEZ ("Guitar Hero" Enthusiast): Like mostly everyday. Even when I'm not finished with my homework.

COHEN: Yeah, Ellis Sanchez is 10 years old. And he managed to beat out a bunch of players three times his age.

Which songs do you like the best?

Mr. SANCHEZ: "Sweet Child of Mine," "Rock This Town" and "Texas Flood."

Sponsored message

COHEN: Did you know most of these songs? Have you ever heard any of them before you started playing the game?

Mr. SANCHEZ: Well, not most of them.

COHEN: Do you think you want to be a rock star when you grow up?

Mr. SANCHEZ: Totally.

(Soundbite of music)

COHEN: Charles Huang is one of the founders of Red Octane, the company that created the first edition of "Guitar Hero" two years ago.

Mr. CHARLES HUANG (Co-Founder, Red Octane): People think of it as a guitar game, but what it is it's really about this fantasy of being a rock star.

Sponsored message

(Soundbite of music)

COHEN: For example, the game starts with users sticking their "Guitar Hero" persona, characters with names like Lars Umlaut or Axle Steele.

Mr. HUANG: There's female characters. There's punk rockers. There's like your classic, you know, denim jacket, heavy, sort of, metal guys.

COHEN: When you play the game, the screen shows a crowd of animated fans rocking in time to the notes you play. If your timing's off, the note sounds sour and eventually, you'll get booed off the stage.

(Soundbite of video game sounds)

COHEN: But if you play enough notes correctly, you can then tilt your guitar in the air and unleash something called star power.

(Soundbite of music, cheering)

Mr. HUANG: It sort of amplifies everything that goes on stage. So the music gets louder, the crowd starts cheering. Your avatar on screen starts doing, you know, jumps and spins and starts performing.

COHEN: Play well enough at the virtual version of Stonehenge, and the crowd will beg for an encore.

(Soundbite of cheering)

COHEN: And not just any encore.

(Soundbite of song, "Free Bird")

Lynyrd Skynyrd (Rock Band): (Singing) 'Cause I'm as free as a bird, girl.

COHEN: Not long after the first "Guitar Hero" came out in 2005, it quickly became a cult hit. Case in point, just search the words "Guitar Hero" on YouTube and you'll find nearly 60,000 videos, like the one with a five-year-old kid who now, thanks to the game, plays and sings along to Megadeth...

(Soundbite of music)

Unidentified Child: (Singing) (unintelligible)

COHEN: ...to the guys known as the Guitar Zeros who hacked into the game controllers and turns them into actual instruments.

(Soundbite of music)

Unidentified Man #1: I've used a binary system of representing pitches in a particular scale or key. We have the lowest note.

(Soundbite of digital sound)

Unidentified Man #1: A lot like the real guitar.

COHEN: But are real guitars anything like the game? Not necessarily.

Unidentified Man #2: Someone can't find the yellow button.

COHEN: That's from a video shot by a friend of guitarist Scott Ian of the heavy metal band Anthrax. The two were at a Best Buy where Ian failed miserably at the "Guitar Hero" version of an Anthrax song.

Mr. SCOTT IAN (Guitarist, Anthrax): Oh, I suck. If you look, I'm getting yelled at. He's totally yelling at me.

COHEN: Ian only managed to get a third of...

COHEN: Ian only managed to get a third of the notes right on a song he wrote.

Mr. IAN: It was completely alien to me because it really, you know, it has nothing to do with actual guitar playing.

COHEN: Ian says "Guitar Hero" is more a game of percussion than anything resembling a true test of guitar skills. But, he adds, that's just fine considering, after all, "Guitar Hero" is a video game.

Mr. IAN: These things have to be difficult and it takes you a long time to be able to get all the way through in the end. Otherwise, that to me would mean it's a pretty lame game.

COHEN: Ian says after playing his song on "Guitar Hero" about a dozen times, he finally began to get the hang of it. "Guitar Hero III," which will feature another Anthrax tune, comes out in October. Transcript provided by NPR, Copyright NPR.

You come to LAist because you want independent reporting and trustworthy local information. Our newsroom doesn’t answer to shareholders looking to turn a profit. Instead, we answer to you and our connected community. We are free to tell the full truth, to hold power to account without fear or favor, and to follow facts wherever they lead. Our only loyalty is to our audiences and our mission: to inform, engage, and strengthen our community.

Right now, LAist has lost $1.7M in annual funding due to Congress clawing back money already approved. The support we receive from readers like you will determine how fully our newsroom can continue informing, serving, and strengthening Southern California.

If this story helped you today, please become a monthly member today to help sustain this mission. It just takes 1 minute to donate below.

Your tax-deductible donation keeps LAist independent and accessible to everyone.
Senior Vice President News, Editor in Chief

Make your tax-deductible donation today