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LAist Review: DJ Hero (With Additional 'Hilarious' Commentary On The LA Launch Event)

DJ Hero Screen Shot Three.JPG
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Last Thursday night, an improbable collection of DJs, Douchebags and Dorks gathered in a posh Downtown penthouse for a sneak preview of DJ Hero, the latest entry in Activision's increasingly ginormous Guitar Hero video game series. The appetizers were exquisite, the ambiance (provided by actual, non video game playing DJs) was redonkulous, and DJ Hero, a game which finally does for knob twiddlers and air-scratch nerds what the main Guitar Hero series did for vicarious cock-rockers, was, well, pretty damn good in the same way that the Dead Sea is kind of brackish and Sir Paul McCartney has a couple of extra dollars lying around.

We should start by commending Activision for having gone all out, all the fuck out, in fact. For a party celebrating a game that simulates the DJ experience, they also managed to do the same for the club experience. I estimate approximately 40% of those in attendance were actual hardcore gamers and/or music freaks; An additional 5% were media (lowly internet cranks like me, and G4). The rest were upper class scenesters who clearly spent thousands of dollars to look like they were keeping it extra real, with that just-so look of practiced stupidity, and a fairly large number of skinny, extremely "energetic" looking women who seemed to spend a lot of time in the bathroom, and would then stand around, mysteriously rubbing their noses as they acted smugly bored with the whole thing. It was just like being at Bang!

I kid, but in all seriousness a room full of septum-challenged skanks was the perfect decoration for an event that itself was a smashing tribute to the feeding of one's sensory addictions.